Wednesday, October 27, 2010

Update

Hello All,

I have been working on a new tool to make it easier to add powers to Red Ash. I am nearly finished with it and will be adding about 5 new powers. After that I will be back to adding the non-playable species.

All the Best
Chris J.

Sunday, October 17, 2010

Many Changes; 2 new powers and more

I have added 2 powers Claws and Bite. While Red Ash Species can have both they can not be used in combat to any effect unless these power are purchased. Unlike many other powers these two are more restrictive in that you can only buy 1 of 4 categories for you species size.
These categories are divided into small, ideal, large and huge. Each category is slightly more expensive than the smaller one and larger creatures have a bigger difference of damage between them and there are some negatives for having large versions.
If I was not clear enough on how the omnivores teeth work it is half of the listed value of both the carnivores and herbivores damages, round off.

Also I have change from the feed burner RSS reader to a custom one made by magpieRSS. magpie is a very well designed PHP script that free to down load and well worth it too. I was able to take the results from magpieRSS and turn the content into the text rotation script you see here. While I could have easily placed some pause logic so people can read the full post in-site, I decided not to as the link will open the Red Ash Blogger page.

Now I am off to continue work on Red Ash and add new non-playable species as list in the forums.

All the Best,
Chris J.

Tuesday, October 12, 2010

Melee Skill Update

Melee has now been updated to include rules on the use of claws, bites and fist in combat. Fist damage is also included. Claws and Bite will become powers that I will add tonight. Read about it here

All the Best,
Chris J.

Monday, October 11, 2010

Changed Racial Levels Power...

...and added racial levels.

As I am soon to begin adding various non-playable species to RA, I needed to address the issue of racial classes. Racial classes are meant to provide an advancement path for playable and non-playable species that have selected racial levels. As I add more non-playable species to the system I will certainly modify these rules more...stay tuned.

All the Best,
Chris J

Sunday, October 3, 2010

Trolls (M&F) Added

I finally added trolls to the system as a new playable species. The trolls make use of the new power split which separates a species into vary distinct groups. I will make a change to powers as I did not care for the calculation of the xp gain divisor. the new change has been implemented and so you may want to catch up on this.

I also made a few changes to my script that displays the species. I noticed I had a couple of error in the math used to run the population totals. These have been addressed.

The trolls are divided along gender with males being tall and thin but powerful and of course equipped with regeneration. They have a slow learning curve as their xp gain will show. The female trolls are dangerous and beautiful. While much smaller than the males they are the ones that run trollish society. Learn more about males here and females here in Red Ash.